Specific, or Restricted Merits & Flaws Vampire: The Masquerade Psychological Merits Flaws Prey Exclusion (1 pt. Acute Sense (1 pt AWMerit) - You have exceptionally sharp hearing, smell, vision or taste. Merits grant special powers and benefits, and they can only be taken by expending available Traits. Backgrounds (B) Take 2 points of Flaws in addition to those gained by your predator type. It is an update of the setting from Vampire: The Masquerade 20th Anniversary and brings the game into the 21st century. Merits and Flaws are options Traits that a Storyteller may choose to include, or prohibit, in her chronicle. If you succeed, you may “shed” a limb, leaving it in your opponent’s grasp while you escape. Your haven isn’t just two dots (a row house), but it’s haunted (Flaw) and has a Laboratory (Merit). About Vtm V5 And Flaws Merits AlexC_Rato_VTM_V5 - Read online for free. From this point on I’m finding it harder and harder to engage with the book.
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