Haggle is a really nice thing to have as gold is really needed in this game for both quests, potions (need lots of those), items for different conditions and armor alike. Human Nature is the second thing to be used and the others may come a few times if you are lucky. For example the game has: Seduce, Etiquette, Haggle, Human Nature and Fast Talk, but it only really uses Haggle thanks to the character’s need to buy all the equipment throughout the game. It makes some use of a few of the social aspects that it has, but not all of them so I do not really understand the need to separate them as much it does. What it does not lack is battles, which it uses to cover up the really thin and short story it really has. This game lacks the great features that many great RPGs have, like character interaction, heavy story and romance among other things. And that Drakensang in it’s turn borrowed some from Neverwinter Nights 2. So, I just finished Drakensang: The Dark Eye, and the first thought that came to my mind was that Dragon Age: Origins seems to have borrowed quite a lot of things from this game, or so it felt like anyhow.
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